Fix V-face deformation with lower-jaw landmark pins; pass regression

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dayu 于 2026-10-22 16:26:42 +08:00 提交
1 父节点 58f09e5756
当前提交 7fa3298e02
19 个文件已更改
+566 -36

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@@ -323,8 +323,8 @@ int main(int argc, const char *argv[]) {
*controls[i] = 1;
PGFaceFrame *warped = [processor processImage:image settings:changed time:kCMTimeZero error:&error];
BOOL changedPixels=![Pixels(context, warped.image) isEqualToData:base];
BOOL requiresPoints=(i==0 || i==2 || i==4 || i==6);
Check(warped != nil && (requiresPoints ? !changedPixels : changedPixels), requiresPoints ? @"recovered thin/chin/short/jaw skip a face with no indexed landmarks" : [@"geometry control changes pixels: " stringByAppendingString:names[i]]);
BOOL requiresPoints=(i==0 || i==2 || i==4 || i==5 || i==6);
Check(warped != nil && (requiresPoints ? !changedPixels : changedPixels), requiresPoints ? @"recovered thin/V/chin/short/jaw skip a face with no indexed landmarks" : [@"geometry control changes pixels: " stringByAppendingString:names[i]]);
Check(CGRectEqualToRect(warped.image.extent, image.extent), @"warp preserves image extent");
}
settings.faceShort = 0.8;